![]() You'll be running with dual 1H XBows and at least 450% Crit Damage and 40% Crit chance for some very big yellow numbers. You'll be kiting almost constantly and it's easily the most exciting DH build. ![]() This build focuses on big booms with Spike Traps and Hungering Arrows for very big yellow numbers. This is probably the best build for Ubers as you can nearly stunlock monsters, deal some damage and provide your party 32% damage reduction. Attack Speed is king to keep monsters under near-stunlock. There is some kiting, but it's fantastic at killing individual creatures and small mobs. The poor man's CM Wizard, this one focuses entirely on Bola Shot Thunderball with its 35% chance to stun primary target. It's almost exclusively a solo build, because it kills relatively slowly, but it's sadistically satisfying. If you enjoyed poison in D2, this is your class. This build involves little kiting and almost exclusively damage over time. This focuses on damage with Sentry, slowing with Caltrops and Damage Reduction with passives and gear. The names are placeholders until I come up with something flashierĬlassic trapper action-rpg build. In general, you'll find that most DH have gravitated towards 1H crossbow builds after overwhelmingly starting out favoring dual socket Manticores evidenced by prices coming way down on Manitcores and steadily increasing on Calamities. I'll go into much more detail upon request. ![]() ![]() FYI, you have laughably fantastic gear and can destroy pretty much everything no matter which build you use so feel free to pick from whichever one sounds the most fun. I've identified or discovered 4 subclasses for Inferno and 1 for low-level farming and I'm positive there are more out there. ![]() I think I've reached "Obsessive" now with my knowledge and experience with the DH class. ![]()
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